TONY CHEN

WAR ON I4

July 8, 2018

Summary

Compete against the bulls to bring back glory for the knights at War On I4

Format

Game Engine: Unity 2D

Team Size: Seven

Development Time: Two days over the course of a Game Jam

Design Goals

To create a game around the theme of "Versus".

Create and design compelling gameplay with replability

Roles and Tasks

Designer: Designed pickup itmes.

Design Implementation

War on I4 is a competitive snake like game where each player must enter enemy territory to rescue back your comrades and bring them home.

War on I4 is my very first game project and surround by a team of talented designer, I learned quickly and progressed a lot as a designer and programmer. During this project, I learned the basics of Unity and learned how to make animations in Unity. My main focus during this project was to design the power ups and pickups as well as program them. Though I didn't contribute the most during this project, but this was the stepping stone to my game design career.

Downloads

Current Versions: Itch.io