TONY CHEN

Furrmidable Foes

April 20, 2020

Summary

Furrmidable Foes is a 3D adventurer game

Format

Game Engine: Unity 3D

Team Size: Four

Development Time: 1 month during a school semester

Roles and Tasks

Creative Director: Cordinating group tasks and conveying vision for the game.

Programmer: Full Game functionality, dialogue, and story events.

Reflection

The original intention of the game is to be a high action fast pasted twin stick shooter game, but during development, we decided to steer more towards development of narrative.

Overall, production went smoothly, but moving forward, scoping to the amount of team members and capability should be heavily considered before jumping straight in.

Downloads

Current Versions: Itch.io

Gameplay