TONY CHEN
Furrmidable Foes
April 20, 2020
Summary
Furrmidable Foes is a 3D adventurer game
Format
Game Engine: Unity 3D
Team Size: Four
Development Time: 1 month during a school semester
Roles and Tasks
Creative Director: Cordinating group tasks and conveying vision for the game.
Programmer: Full Game functionality, dialogue, and story events.
Reflection
The original intention of the game is to be a high action fast pasted twin stick shooter game, but during development, we decided to steer more towards development of narrative.
Overall, production went smoothly, but moving forward, scoping to the amount of team members and capability should be heavily considered before jumping straight in.
Downloads
Current Versions: Itch.io
Gameplay